Special session on

 

COMPUTATIONAL INTELLIGENCE IN GAMES

 

 

 

Organized as part of the International Conference on Artificial Neural Networks (ICANN’05) to be held in Warsaw, POLAND,

September 11-15, 2005

 

 

TOPICS OF INTEREST

 

The session is devoted to Computational Intelligence methods (neural networks, machine learning, biologically inspired approaches, ...) in development and playing of computer games. Both theoretical and application-based submissions are invited.

 

Relevant topics include, but are not limited to:

 

 

INSTRUCTIONS FOR AUTHORS

 

All accepted papers will be included in the ICANN’05 proceedings published by Springer in the Lecture Notes in Computer Science series.

Papers, not exceeded 6 pages in length, prepared according to Springer’s LNCS format should be submitted in PDF format directly to session organizer at mandziuk@mini.pw.edu.pl.

 

 

IMPORTANT DATES  

 

March 30, 2005 – Deadline for paper submission

April 30, 2005 – Notification of acceptance/rejection

June 15, 2005 – Deadline for camera-ready submission

 

Prospective authors are requested to send an e-mail to session organizer expressing their interest in submitting the paper and providing the tentative title and short summary of planned submission by February 28, 2005.

 

 

CONTACT

 

Jacek Mańdziuk

Faculty of Mathematics and Information Science

Warsaw University of Technology

Plac Politechniki 1

00-661 Warsaw, POLAND

 

mandziuk@mini.pw.edu.pl

fax: (48 22) 625-74-160

http://www.mini.pw.edu.pl/~mandziuk/ICANN05